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PERFORMANCE ARCHITECTURE (Under-graduate design project)

This project was tackled in a group of four in 2009. The purpose of the project was to design and perform a play which employed architectural elements to create different experiences.

The idea started when we saw the glass wall as a huge screen where each block becomes a pixel. This also provided many ways taht we could play around with colour, light, shadows and materials.

This is a video of the final result.